This paper explores the mathematical and algorithmic properties of two sample-based microtexture models: random phase noise (RPN ) and asymptotic discrete spot noise (ADSN ). Thes...
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
The memory consistency model in parallel programming controls the order in which operations performed by one thread may be observed by another. Language designers have been reluct...
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
In order to lower the risk, reengineering projects aim at high reuse rates. Therefore, tasks like architectural restructuring have to be performed in a way that developed new syst...