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AIIDE
2008
13 years 9 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
CII
2006
107views more  CII 2006»
13 years 7 months ago
A layered approach to automated electrical safety analysis in automotive environments
Software support for the automotive electrical design process is vital, as many of the safety analysis tasks needing to be carried out, while complex, are repetitive and time cons...
C. J. Price, N. A. Snooke, S. D. Lewis
ISF
2006
161views more  ISF 2006»
13 years 7 months ago
Capturing and reusing knowledge in engineering change management: A case of automobile development
The development of complex products, such as automobiles, involves engineering changes that frequently require redesigning or altering the products. Although it has been found that...
Hong Joo Lee, Hyung Jun Ahn, Jong Woo Kim, Sung Jo...
KBSE
2006
IEEE
14 years 1 months ago
Modularity Analysis of Logical Design Models
Traditional design representations are inadequate for generalized reasoning about modularity in design and its technical and economic implications. We have developed an architectu...
Yuanfang Cai, Kevin J. Sullivan
MSE
2005
IEEE
150views Hardware» more  MSE 2005»
14 years 21 days ago
A Cohesive FPGA-Based System-on-Chip Design Curriculum
A graduate-level computer engineering course sequence at the OGI School of Science and Engineering teaches state-of-the-art digital system design practices and system-on-chip desi...
John D. Lynch, Daniel Hammerstrom, Roy Kravitz