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» Design and implementation of a network simulation system
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ICSE
2003
IEEE-ACM
16 years 3 months ago
Patterns, Frameworks, and Middleware: Their Synergistic Relationships
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Douglas C. Schmidt, Frank Buschmann
ASPLOS
2011
ACM
14 years 7 months ago
Pocket cloudlets
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...
Emmanouil Koukoumidis, Dimitrios Lymberopoulos, Ka...
EMSOFT
2007
Springer
15 years 10 months ago
Loosely time-triggered architectures based on communication-by-sampling
We address the problem of mapping a set of processes which communicate synchronously on a distributed platform. The Time Triggered Architecture (TTA) proposed by Kopetz for the co...
Albert Benveniste, Paul Caspi, Marco Di Natale, Cl...
COMSWARE
2006
IEEE
15 years 7 months ago
Architecting protocol stack optimizations on mobile devices
Applications using traditional protocol stacks (e.g TCP/IP) from wired networks do not function efficiently in mobile wireless scenarios. This is primarily due to the layered archi...
Vijay T. Raisinghani, Sridhar Iyer
SIGMOD
2006
ACM
171views Database» more  SIGMOD 2006»
16 years 3 months ago
Communication-efficient distributed monitoring of thresholded counts
Monitoring is an issue of primary concern in current and next generation networked systems. For example, the objective of sensor networks is to monitor their surroundings for a va...
Ram Keralapura, Graham Cormode, Jeyashankher Ramam...