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» Design and implementation of a network simulation system
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129
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AAAI
1994
15 years 5 months ago
High Dimension Action Spaces in Robot Skill Learning
Table lookup with interpolation is used for many learning and adaptation tasks. Redundant mappings capture the important concept of \motor skill," which is important in real,...
Jeff G. Schneider
136
Voted
ISBRA
2010
Springer
15 years 10 months ago
Modeling without Borders: Creating and Annotating VCell Models Using the Web
Biological research is becoming increasingly complex and data-rich, with multiple public databases providing a variety of resources: hundreds of thousands of substances and interac...
Michael L. Blinov, Oliver Ruebenacker, James C. Sc...
150
Voted
CORR
2011
Springer
259views Education» more  CORR 2011»
14 years 10 months ago
The Pros and Cons of Compressive Sensing for Wideband Signal Acquisition: Noise Folding vs. Dynamic Range
Compressive sensing (CS) exploits the sparsity present in many common signals to reduce the number of measurements needed for digital acquisition. With this reduction would come, ...
Mark A. Davenport, Jason N. Laska, John R. Treichl...
136
Voted
NOSSDAV
2005
Springer
15 years 9 months ago
Multi-context voice communication in a SIP/SIMPLE-based shared virtual sound room with early reflections
An improved prototype of the “voiscape” voice communication medium has been developed and subjectively evaluated. Voiscape enables natural and seamless voice communication by ...
Yasusi Kanada
111
Voted
NSDI
2004
15 years 5 months ago
Efficient Routing for Peer-to-Peer Overlays
Most current peer-to-peer lookup schemes keep a small amount of routing state per node, typically logarithmic in the number of overlay nodes. This design assumes that routing info...
Anjali Gupta, Barbara Liskov, Rodrigo Rodrigues