Sciweavers

3116 search results - page 510 / 624
» Design and implementation of network puzzles
Sort
View
WSC
1997
15 years 6 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
ATAL
2010
Springer
15 years 6 months ago
UAV swarm coordination using cooperative control for establishing a wireless communications backbone
In this paper, we present a mechanism to fly a swarm of UAVs with the aim of establishing a wireless backbone over a pre-specified area. The backbone is aimed at connecting interm...
Achudhan Sivakumar, Colin Keng-Yan Tan
133
Voted
GLOBECOM
2008
IEEE
15 years 5 months ago
Analysis of Load-Balanced Switch with Finite Buffers
Recently the Birkhoff-von Neumann load-balanced (LB) switch has become a promising switch design due to its high scalability properties and simple control. The performance of the L...
Yury Audzevich, Yoram Ofek, Miklós Telek, B...
CONCURRENCY
2008
99views more  CONCURRENCY 2008»
15 years 5 months ago
TRIBLER: a social-based peer-to-peer system
Most current P2P file sharing systems treat their users as anonymous, unrelated entities, and completely disregard any social relationships between them. However, social phenomena...
Johan A. Pouwelse, Pawel Garbacki, Jun Wang, Arno ...
177
Voted

Publication
164views
15 years 5 months ago
Kangaroo: Video Seeking in P2P Systems
A key challenge faced by peer-to-peer(P2P) video-on- demand (VoD) systems is their ability, or lack thereof, to provide DVD-like functionality, such as pause, forward and backward ...
Xiaoyuan Yang, Minas Gjoka, Parminder Chhabra, Ath...