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GECCO
2003
Springer
14 years 22 days ago
Dynamic Maximum Tree Depth
We present a technique, designated as dynamic maximum tree depth, for avoiding excessive growth of tree-based GP individuals during the evolutionary process. This technique introdu...
Sara Silva, Jonas Almeida
CHB
2011
183views more  CHB 2011»
12 years 11 months ago
Towards an ICT-based psychology: E-psychology
Cognitive science is the scientific domain which studies, analyses, simulates and infers for various aspects, functions and procedures of human mentality such as, thinking, logic, ...
Athanasios Drigas, Lefteris Koukianakis, Yannis Pa...
PERSUASIVE
2009
Springer
14 years 2 months ago
A behavior model for persuasive design
This paper presents a new model for understanding human behavior. In this model (FBM), behavior is a product of three factors: motivation, ability, and triggers, each of which has...
B. J. Fogg
DT
2006
113views more  DT 2006»
13 years 7 months ago
A Platform-Based Taxonomy for ESL Design
the abstraction level at which designers express systems, enabling new levels of design reuse, and providing for design chain integration ool flows and abstraction levels. The purp...
Douglas Densmore, Roberto Passerone
CHI
2011
ACM
12 years 11 months ago
Side effects and "gateway" tools: advocating a broader look at evaluating persuasive systems
This paper argues for evaluating the impact of persuasive systems on users beyond metrics that focus on system usage, based on an interview study of 16 Wii Fit users. While explor...
Victoria Schwanda, Steven Ibara, Lindsay Reynolds,...