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CHI
2003
ACM
16 years 6 months ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford
CHI
2005
ACM
16 years 6 months ago
A living laboratory for the design and evaluation of ubiquitous computing technologies
We introduce the PlaceLab, a new "living laboratory" for the study of ubiquitous technologies in home settings. The PlaceLab is a tool for researchers developing context...
Stephen S. Intille, Kent Larson, Jennifer Beaudin,...
LAWEB
2009
IEEE
16 years 1 months ago
Towards Canonical Task Types for User Interface Design
Juan Manuel González-Calleros, Josefina Gue...
ACMDIS
2004
ACM
15 years 12 months ago
Gate reminder: a design case of a smart reminder
Sung Woo Kim, Min Chul Kim, Sang Hyun Park, Young ...