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» Design for intuitive use: beyond usability
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CHI
1996
ACM
13 years 11 months ago
A Usability Study of Workspace Awareness Widgets
Groupware systems that use large shared workspaces generally provide only limited awareness information about other collaborators in the workspace. We are designing a set of group...
Carl Gutwin, Mark Roseman
INTERACT
2007
13 years 8 months ago
Creators, Composers and Consumers: Experiences of Designing a Digital Library
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
SPW
2004
Springer
14 years 21 days ago
One User, Many Hats; and, Sometimes, No Hat: Towards a Secure Yet Usable PDA
How can we design a PDA that is at the same time secure and usable? In current implementations the two properties are mutually exclusive. Because normal users find password entry ...
Frank Stajano
CHI
2006
ACM
14 years 7 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
BCSHCI
2007
13 years 8 months ago
Design, use and experience of e-learning systems
The use of computer applications to support learning and assessment is becoming more common, along with a growing body of research focusing on the pedagogical effectiveness of the...
Willem-Paul Brinkman, Annette Payne, Nayna Patel, ...