Contemporary product design and process development is based on an iterative specify-evaluate-revise approach which is often time intensive and therein non-responsive to customer ...
Max Blair, Steven R. LeClair, Jeffrey V. Zweber, A...
Presence-in-absence is a subjective feeling of a significant other when he or she is not physically copresent and several emerging technologies increasingly aim to support this fe...
This paper describes a medium, called Interactive e-Hon, for helping children to understand contents from the Web. It works by transforming electronic contents into an easily unde...
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...