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BCSHCI
2008
13 years 10 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
CE
2008
107views more  CE 2008»
13 years 9 months ago
The design and evaluation of a computerized adaptive test on mobile devices
The use of computerized-adaptive testing (CAT) has expanded rapidly the last years mainly due to the advancements in communication and information technology. Availability of adva...
Evangelos Triantafillou, Georgiadou Elissavet, Ana...
JCP
2007
100views more  JCP 2007»
13 years 8 months ago
From MITO to SAMO: Evolution of an Educational Game for Spanish Orthography
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
Cristina Carmona, David Bueno
IFIP
1992
Springer
14 years 27 days ago
Information Technology Security Evaluation Criteria (ITSEC) - a Contribution to Vulnerability?
On initiative of the Commission of the European Communities, the Information Technology Security Evaluation Criteria (ITSEC) are designed to provide a yardstick for the evaluation...
Michael Gehrke, Andreas Pfitzmann, Kai Rannenberg
HUC
2010
Springer
13 years 6 months ago
Exploring inter-child behavioral relativity in a shared social environment: a field study in a kindergarten
A kindergarten is an interesting community of young children. The children continuously share their interactions and experiences, and grow along similar developmental stages. In t...
Inseok Hwang, Hyukjae Jang, Lama Nachman, Junehwa ...