Sciweavers

2027 search results - page 85 / 406
» Design in evaluation: reflections on designing for children'...
Sort
View
CHI
2004
ACM
14 years 9 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
ASSETS
2004
ACM
14 years 2 months ago
Designing a cognitive aid for the home: a case-study approach
Cognitive impairments play a large role in the lives of surviviors of mild traumatic brain injuries who are unable to return to their prior level of independence in their homes. C...
Jessica Paradise, Elizabeth D. Mynatt, Cliff Willi...
CHI
2009
ACM
14 years 9 months ago
Sacred imagery in techno-spiritual design
Despite increased knowledge about how Information and Communications Technologies (ICTs) are used to support religious and spiritual practices, designers know little about how to ...
Susan Wyche, Kelly E. Caine, Benjamin K. Davison, ...
CHI
2003
ACM
14 years 9 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
KBSE
1999
IEEE
14 years 1 months ago
Evolving Object-Oriented Designs with Refactorings
Refactorings are behavior-preserving program transformations that automate design evolution in object-oriented applications. Three kinds of design evolution are: schema transformat...
Lance Tokuda, Don S. Batory