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» Design mentoring based on design evolution analysis
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CHI
2004
ACM
14 years 9 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
POPL
2008
ACM
14 years 9 months ago
The design and implementation of typed scheme
When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of types in typical scripting languages means that programmers must (re)disc...
Sam Tobin-Hochstadt, Matthias Felleisen
GLOBECOM
2009
IEEE
14 years 4 months ago
Lightweight Jammer Localization in Wireless Networks: System Design and Implementation
—Jamming attacks have become prevalent during the last few years, due to the shared nature and the open access to the wireless medium. Finding the location of a jamming device is...
Konstantinos Pelechrinis, Iordanis Koutsopoulos, I...
JCP
2008
119views more  JCP 2008»
13 years 9 months ago
Performance Comparisons, Design, and Implementation of RC5 Symmetric Encryption Core using Reconfigurable Hardware
With the wireless communications coming to homes and offices, the need to have secure data transmission is of utmost importance. Today, it is important that information is sent con...
Omar S. Elkeelany, Adegoke Olabisi
MSWIM
2009
ACM
14 years 4 months ago
Designing an asynchronous group communication middleware for wireless users
We evaluate an asynchronous gossiping middleware for wireless users that propagates messages from any group member to all the other group members. This propagation can either be i...
Xuwen Yu, Surendar Chandra