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GRAPHICSINTERFACE
2007
13 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
APVIS
2008
13 years 9 months ago
Interactive Visual Analysis of the NSF Funding Information
This paper presents an interactive visualization toolkit for navigating and analyzing the National Science Foundation (NSF) funding information. Our design builds upon the treemap...
Shixia Liu, Nan Cao, Hao Lv
CHI
2008
ACM
14 years 8 months ago
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Multi-flick, which consists of repeated flick actions, has received media attention as an intuitive and natural document-scrolling technique for stylus based systems. In this pape...
Dzmitry Aliakseyeu, Pourang Irani, Andrés L...
KBSE
2002
IEEE
14 years 16 days ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
CHI
2010
ACM
13 years 12 months ago
Exploring the design space in technology-augmented dance
In this paper we describe the process and technology behind a dance performance, “Bodies/Antibodies,” that will be presented at CHI 2010. This performance is part of an ongoin...
Celine Latulipe, David C. Wilson, Sybil Huskey, Me...