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CHI
2007
ACM
14 years 8 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
DGO
2008
96views Education» more  DGO 2008»
13 years 9 months ago
Laying the foundations for public participation and value advocacy: interaction design for a large scale urban simulation
Supporting public participation is often a key goal in the design of digital government systems. However, years of work may be required before a complex system, such as the UrbanS...
Batya Friedman, Alan Borning, Janet Davis, Brian T...
ACMSE
2007
ACM
13 years 11 months ago
Verifying design modularity, hierarchy, and interaction locality using data clustering techniques
Modularity, hierarchy, and interaction locality are general approaches to reducing the complexity of any large system. A widely used principle in achieving these goals in designin...
Liguo Yu, Srini Ramaswamy
BCSHCI
2008
13 years 9 months ago
Eunomia: toward a framework for multi-touch information displays in public spaces
Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To co...
Tom Cuypers, Jan Schneider, Johannes Taelman, Kris...
CORR
2011
Springer
227views Education» more  CORR 2011»
13 years 2 months ago
Message Structures: a modelling technique for information systems analysis and design
Despite the increasing maturity of model-driven development (MDD), some research challenges remain open in the field of information systems (IS). For instance, there is a need to i...
Sergio España, Arturo González, Osca...