Wireless 802.11 hotspots have grown in an uncoordinated fashion with highly variable deployment densities. Such uncoordinated deployments, coupled with the difficulty of implemen...
This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
We report on the design, implementation, and evaluation of a system called Cedar that enables mobile database access with good performance over low-bandwidth networks. This is acc...
Networked embedded systems such as wireless sensor networks are usually designed to be event-driven so that they are reactive and power efficient. Programming embedded systems wit...
— Most wireless systems receive a license that gives them exclusive access to a block of spectrum. Exclusivity guarantees adequate quality of service, but it also leads to inef...