Sciweavers

1913 search results - page 318 / 383
» Design of Collaborative Information Agents
Sort
View
SIGIR
2012
ACM
13 years 6 months ago
Inferring missing relevance judgments from crowd workers via probabilistic matrix factorization
In crowdsourced relevance judging, each crowd worker typically judges only a small number of examples, yielding a sparse and imbalanced set of judgments in which relatively few wo...
Hyun Joon Jung, Matthew Lease
CHI
2009
ACM
16 years 5 months ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
IE
2007
15 years 6 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
CHI
2004
ACM
16 years 4 months ago
Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability
The aim of our study is to investigate systems for supporting remote instruction via a mobile robot. In the real world, instructions are typically given through words and body ori...
Hideaki Kuzuoka, Keiichi Yamazaki, Akiko Yamazaki,...
CHI
2003
ACM
16 years 4 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...