The design and development of cooperative Internet applications based on mobile agents require appropriate modelling of both the physical space where agents roam and the conceptual...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
We describe an approach for building and testing software for ubiquitous computing. The approach provides application-level emulators of ubiquitous devices. Since each emulator is...
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
A framework is described that can be used to build and test application-level software for wireless mobile computing. It emulates the physical mobility of wireless devices by usin...
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...