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» Design of Experiments via Information Theory
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DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
DPHOTO
2009
154views Hardware» more  DPHOTO 2009»
13 years 5 months ago
Optimal color filter array design: quantitative conditions and an efficient search procedure
Most digital cameras employ a spatial subsampling process, implemented as a color filter array (CFA), to capture color images. The choice of CFA patterns has a great impact on the...
Yue M. Lu, Martin Vetterli
ECTEL
2006
Springer
13 years 11 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...
CANDC
2009
ACM
14 years 1 months ago
Understanding the creative conversation: modeling to engagement
This workshop is aimed at describing the elusive creative process: addressing models and of creative practice, from art to craft, from dance to education. In particular, we wish t...
David A. Shamma, Dan Perkel, Kurt Luther
AAAI
2010
13 years 8 months ago
Stability and Incentive Compatibility in a Kernel-Based Combinatorial Auction
We present the design and analysis of an approximately incentive-compatible combinatorial auction. In just a single run, the auction is able to extract enough value information fr...
Sébastien Lahaie