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SIGSOFT
2012
ACM
12 years 2 months ago
Report from the 2nd international workshop on replication in empirical software engineering research (RESER 2011)
The RESER workshop provides a venue in which empirical software engineering researchers can discuss the theoretical foundations and methods of replication, as well as present the ...
Jonathan L. Krein, Charles D. Knutson, Lutz Preche...
SIGCSE
2012
ACM
282views Education» more  SIGCSE 2012»
12 years 2 months ago
Understanding the tenets of agile software engineering: lecturing, exploration and critical thinking
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...
ATAL
2008
Springer
13 years 9 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
MM
2005
ACM
140views Multimedia» more  MM 2005»
14 years 28 days ago
Web image clustering by consistent utilization of visual features and surrounding texts
Image clustering, an important technology for image processing, has been actively researched for a long period of time. Especially in recent years, with the explosive growth of th...
Bin Gao, Tie-Yan Liu, Tao Qin, Xin Zheng, QianShen...
CHI
2011
ACM
12 years 11 months ago
Should I open this email?: inbox-level cues, curiosity and attention to email
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Jaclyn Wainer, Laura Dabbish, Robert Kraut