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GECCO
2008
Springer
161views Optimization» more  GECCO 2008»
13 years 11 months ago
Neuro-evolution for a gathering and collective construction task
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...
D. W. F. van Krevelen, Geoff S. Nitschke
AAAI
2010
13 years 10 months ago
The Boosting Effect of Exploratory Behaviors
Active object exploration is one of the hallmarks of human and animal intelligence. Research in psychology has shown that the use of multiple exploratory behaviors is crucial for ...
Jivko Sinapov, Alexander Stoytchev
IAT
2008
IEEE
13 years 10 months ago
Structured Learning of Component Dependencies in AmI Systems
As information and communication technologies are becoming an integral part of our homes, the demand for AmI systems with assistive functionality is increasing. A great effort has...
Todor Dimitrov, Josef Pauli, Edwin Naroska, Christ...
AAMAS
2010
Springer
13 years 10 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
CORR
2010
Springer
147views Education» more  CORR 2010»
13 years 10 months ago
Single Parameter Combinatorial Auctions with Partially Public Valuations
We consider the problem of designing truthful auctions, when the bidders' valuations have a public and a private component. In particular, we consider combinatorial auctions w...
Gagan Goel, Chinmay Karande, Lei Wang