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TRIDENTCOM
2005
IEEE
14 years 2 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
GROUP
2005
ACM
14 years 2 months ago
Becoming Wikipedian: transformation of participation in a collaborative online encyclopedia
Traditional activities change in surprising ways when computermediated communication becomes a component of the activity system. In this descriptive study, we leverage two perspec...
Susan L. Bryant, Andrea Forte, Amy Bruckman
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 2 months ago
Multimodal affect recognition in learning environments
We propose a multi-sensor affect recognition system and evaluate it on the challenging task of classifying interest (or disinterest) in children trying to solve an educational pu...
Ashish Kapoor, Rosalind W. Picard
SIGECOM
2005
ACM
90views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
ICE: an iterative combinatorial exchange
We present the first design for a fully expressive iterative combinatorial exchange (ICE). The exchange incorporates a tree-based bidding language that is concise and expressive ...
David C. Parkes, Ruggiero Cavallo, Nick Elprin, Ad...
DIGRA
2005
Springer
14 years 2 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson