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ATAL
2010
Springer
13 years 10 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
ECRA
2002
180views more  ECRA 2002»
13 years 8 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
JUCS
2010
150views more  JUCS 2010»
13 years 7 months ago
Situation-Aware Community Computing Model for Developing Dynamic Ubiquitous Computing Systems
: For many complex and dynamic ubiquitous services, context-aware cooperation can be a solution. However, the way is not yet clear to make individual objects cooperate with each ot...
Youna Jung, Minsoo Kim
ICML
2000
IEEE
14 years 9 months ago
Hierarchical Unsupervised Learning
We consider the problem of unsupervised classification of temporal sequences of facial expressions in video. This problem arises in the design of an adaptive visual agent, which m...
Shivakumar Vaithyanathan, Byron Dom
WWW
2005
ACM
14 years 9 months ago
Migrating web application sessions in mobile computing
The capability to change user agent while working is starting to appear in state of the art mobile computing due to the proliferation of different kinds of devices, ranging from p...
Gerardo Canfora, Giuseppe Di Santo, Gabriele Ventu...