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MOBIWAC
2009
ACM
14 years 3 months ago
The sociable traveller: human travelling patterns in social-based mobility
Understanding how humans move is a key factor for the design and evaluation of networking protocols and mobility management solutions in mobile networks. This is particularly true...
Chiara Boldrini, Marco Conti, Andrea Passarella
ACMDIS
2004
ACM
14 years 2 months ago
Sharing multimedia content with interactive public displays: a case study
The Plasma Posters are large screen, digital, interactive posterboards designed for informal content sharing within teams, groups, organizations and communities. Leveraging the fa...
Elizabeth F. Churchill, Les Nelson, Laurent Denoue...
GROUP
2003
ACM
14 years 2 months ago
Concepts for usable patterns of groupware applications
Patterns, which are based on in-depth practical experience, can be instructing for the design of groupware applications as sociotechnical systems. On the basis of a summary of the...
Thomas Herrmann, Marcel Hoffmann, Isa Jahnke, Andr...
ACMACE
2009
ACM
14 years 1 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
CHI
2009
ACM
14 years 1 months ago
StoryBank: mobile digital storytelling in a development context
Mobile imaging and digital storytelling currently support a growing practice of multimedia communication in the West. In this paper we describe a project which explores their bene...
David M. Frohlich, Dorothy Rachovides, Kiriaki Rig...