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MABS
2004
Springer
14 years 2 months ago
Extending Time Management Support for Multi-agent Systems
Time management is essential when simulating multi-agent systems (MASs) as it allows consistent and repeatable simulation runs. So far, time management lacks support to express the...
Alexander Helleboogh, Tom Holvoet, Danny Weyns, Yo...
IEEEAMS
2003
IEEE
14 years 2 months ago
Programming Systems for Autonomy
This paper describes a new approach to programming autonomic systems. Autonomic functions are integrated into element objects at design time using a special language called JSpoon...
Alexander V. Konstantinou, Yechiam Yemini
AMEC
2003
Springer
14 years 2 months ago
Choosing Samples to Compute Heuristic-Strategy Nash Equilibrium
Auctions define games of incomplete information for which it is often too hard to compute the exact Bayesian-Nash equilibrium. Instead, the infinite strategy space is often popu...
William E. Walsh, David C. Parkes, Rajarshi Das
IUI
2009
ACM
14 years 1 months ago
Simplified facial animation control utilizing novel input devices: a comparative study
Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Nikolaus Bee, Bernhard Falk, Elisabeth André
CT
2001
Springer
14 years 1 months ago
Experimental Politics: Ways of Virtual Worldmaking
We think that Massively Multi-user Online Role-Playing Games (MMORPGs) will soon evolve into Online Societies of political and economic interest. Studying them will require a metho...
Max Borders, Doug Bryan