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» Design of Synchronous Action Systems
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OOPSLA
2010
Springer
13 years 8 months ago
Concurrency by modularity: design patterns, a case in point
General purpose object-oriented programs typically aren’t embarrassingly parallel. For these applications, finding enough concurrency remains a challenge in program design. To ...
Hridesh Rajan, Steven M. Kautz, Wayne Rowcliffe
PPOPP
2003
ACM
14 years 2 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
ATVA
2004
Springer
146views Hardware» more  ATVA 2004»
14 years 3 months ago
A Global Timed Bisimulation Preserving Abstraction for Parametric Time-Interval Automata
Timed Bisimulation Preserving Abstraction for Parametric Time-Interval Automata Akio Nakata, Tadaaki Tanimoto, Suguru Sasaki, Teruo Higashino Department of Information Networking, ...
Tadaaki Tanimoto, Suguru Sasaki, Akio Nakata, Teru...
ATAL
2007
Springer
14 years 1 months ago
Resolving conflict and inconsistency in norm-regulated virtual organizations
Norm-governed virtual organizations define, govern and facilitate coordinated resource sharing and problem solving in societies of agents. With an explicit account of norms, openn...
Wamberto Weber Vasconcelos, Martin J. Kollingbaum,...
ACMDIS
2010
ACM
13 years 7 months ago
Design's processional character
In this paper, we examine the ideas behind and reactions to a prototype online tool designed, in-house, for an art college's interaction design department. The web-based prot...
Laurel Swan, Diana Tanase, Alex S. Taylor