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NETGAMES
2004
ACM
14 years 1 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
SIGIR
2005
ACM
14 years 1 months ago
Publish/subscribe functionality in IR environments using structured overlay networks
We study the problem of offering publish/subscribe functionality on top of structured overlay networks using data models and languages from IR. We show how to achieve this by ext...
Christos Tryfonopoulos, Stratos Idreos, Manolis Ko...
NOSSDAV
2011
Springer
12 years 10 months ago
A measurement study of resource utilization in internet mobile streaming
The pervasive usage of mobile devices and wireless networking support have enabled more and more Internet streaming services to all kinds of heterogeneous mobile devices. However,...
Yao Liu, Fei Li, Lei Guo, Songqing Chen
CCS
2010
ACM
13 years 8 months ago
In search of an anonymous and secure lookup: attacks on structured peer-to-peer anonymous communication systems
The ability to locate random relays is a key challenge for peer-to-peer (P2P) anonymous communication systems. Earlier attempts like Salsa and AP3 used distributed hash table look...
Qiyan Wang, Prateek Mittal, Nikita Borisov
EUROSYS
2006
ACM
14 years 4 months ago
Experiences in building and operating ePOST, a reliable peer-to-peer application
Peer-to-peer (p2p) technology can potentially be used to build highly reliable applications without a single point of failure. However, most of the existing applications, such as ...
Alan Mislove, Ansley Post, Andreas Haeberlen, Pete...