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» Design of a Synchronous Collaborative Learning Environment
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EAAI
2006
78views more  EAAI 2006»
13 years 9 months ago
Roboskeleton: An architecture for coordinating robot soccer agents
SkeletonAgent is an agent framework whose main feature is to integrate different artificial intelligent skills, like planning or learning, to obtain new behaviours in a multi-agen...
David Camacho, Fernando Fernández, Miguel A...
CANDC
2005
ACM
13 years 11 months ago
Distances and diversity: sources for social creativity
The power of the unaided, individual mind is highly overrated: The Renaissance scholar no longer exists. Although creative individuals are often thought of as working in isolation...
Gerhard Fischer
ATAL
2008
Springer
13 years 11 months ago
A statistical relational model for trust learning
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Achim Rettinger, Matthias Nickles, Volker Tresp
IUI
2004
ACM
14 years 2 months ago
Choosing when to interact with learners
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Lei Qu, Ning Wang, W. Lewis Johnson
WPES
2004
ACM
14 years 2 months ago
Hidden access control policies with hidden credentials
In an open environment such as the Internet, the decision to collaborate with a stranger (e.g., by granting access to a resource) is often based on the characteristics (rather tha...
Keith B. Frikken, Mikhail J. Atallah, Jiangtao Li