– Anonymous communication systems built on P2P infrastructures using anonymity forwarders are frequently affected by the churn problem, i.e. frequent joins and leaves of nodes. T...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Maze1 is a P2P file-sharing system with an active and large user base. It is developed, deployed and operated by an academic research team. As such, it offers ample opportunities ...
— Efficient searching is one of the important design issues in peer-to-peer (P2P) networks. Among various searching techniques, semantic-based searching has drawn significant a...