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TEI
2009
ACM
120views Hardware» more  TEI 2009»
14 years 2 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
CHI
2011
ACM
12 years 11 months ago
GreenHat: exploring the natural environment through experts' perspectives
We present GreenHat, an interactive mobile learning application that helps students learn about biodiversity and sustainability issues in their surroundings from experts’ points...
Kimiko Ryokai, Lora Oehlberg, Michael Manoochehri,...
CE
2007
113views more  CE 2007»
13 years 7 months ago
Research and development of web-based virtual online classroom
To build a web-based virtual learning environment depends on information technologies, concerns technology supporting learning methods and theories. A web-based virtual online cla...
Zongkai Yang, Qingtang Liu
INTERACT
2003
13 years 9 months ago
Interaction as Enquiry - Learning with Layered Dynamic Media
: The interactivity afforded to the learner by the computer based media is often fairly restricted. This may be by design choice but is often brought about by resource constraints....
Peter Whalley
IE
2007
13 years 9 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow