We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Spontaneous communication is common in the workplace but can be disruptive. Such communication usually benefits the initiator more than the target of an interruption. Previous res...
We investigate how users interact with the results page of a WWW search engine using eye-tracking. The goal is to gain into how users browse the presented abstracts and how they s...
The paper discusses the issues concerning monitoring and diagnosis of a multi-robot system involving a team of mobile robots providing services in an environment which is partiall...
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...