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» Design of the MUC-6 evaluation
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HRI
2011
ACM
12 years 11 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
CASES
2006
ACM
14 years 2 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
MMB
2012
Springer
259views Communications» more  MMB 2012»
12 years 3 months ago
Boosting Design Space Explorations with Existing or Automatically Learned Knowledge
Abstract. During development, processor architectures can be tuned and configured by many different parameters. For benchmarking, automatic design space explorations (DSEs) with h...
Ralf Jahr, Horia Calborean, Lucian Vintan, Theo Un...
CHI
2005
ACM
14 years 8 months ago
Evaluating an ambient display for the home
We present our experiences with evaluating an ambient display for the home using two different evaluation techniques: the recently proposed `Heuristic Evaluation of Ambient Displa...
Sunny Consolvo, Jeffrey Towle
GECCO
2003
Springer
114views Optimization» more  GECCO 2003»
14 years 1 months ago
Learning the Ideal Evaluation Function
Abstract. Designing an adequate fitness function requiressubstantial knowledge of a problem and of features that indicate progress towards a solution. Coevolution takes the human ...
Edwin D. de Jong, Jordan B. Pollack