In many design tasks it is difficult to explicitly define an objective function. This paper uses machine learning to derive an objective in a feature space based on selected examp...
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
Many problems require recursively speci ed types ofdata and a collection of tools that operate on those data. Over time, these problems evolve so that the programmer must extend t...
Shriram Krishnamurthi, Matthias Felleisen, Daniel ...
Often the process and effort in building interoperable Command and Control (C2) systems and simulations can be arduous. Invariably the difficulty is in understanding what is inten...
We describe an object oriented approach to developing an Identity Based Encryption system. We show how an existing API was reused and extended to facilitate our development of the...