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» Design patterns: between programming and software design
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ICSM
1999
IEEE
15 years 8 months ago
Building Documentation Generators
In order to maintain the consistency between sources and documentation, while at the same time providing documentation at the design level, it is necessary to generate documentati...
Arie van Deursen, Tobias Kuipers
WCRE
1999
IEEE
15 years 8 months ago
A Tool for Securely Integrating Legacy Systems into a Distributed Environment
Legacy systems provide services that remain useful beyond the means of the technology in which they were originally implemented. Our Legacy Wrapper tool packages the services of a...
Timothy S. Souder, Spiros Mancoridis
UIST
1997
ACM
15 years 8 months ago
Solving Linear Arithmetic Constraints for User Interface Applications
Linear equality and inequality constraints arise naturally in specifying many aspects of user interfaces, such as requiring that one window be to the left of another, requiring th...
Alan Borning, Kim Marriott, Peter J. Stuckey, Yi X...
UIST
1997
ACM
15 years 8 months ago
Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments
This paper proposes a new field of user interfaces called multi-computer direct manipulation and presents a pen-based direct manipulation technique that can be used for data trans...
Jun Rekimoto
ICSE
1993
IEEE-ACM
15 years 8 months ago
Rule-Based Approach to Computing Module Cohesion
Stevens, Myers, and Constantine introduced the notion of cohesion, an ordinal scale of seven levels that describes the degree to which the actions performed by a module contribute...
Arun Lakhotia