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HASKELL
2007
ACM
13 years 11 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
ECBS
2007
IEEE
144views Hardware» more  ECBS 2007»
14 years 1 months ago
DP-Miner: Design Pattern Discovery Using Matrix
Design patterns document expert design experience in software system development. They have been applied in many existing software systems. However, pattern information is general...
Jing Dong, Dushyant S. Lad, Yajing Zhao
CE
2008
82views more  CE 2008»
13 years 7 months ago
An empirical study on students' ability to comprehend design patterns
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This pa...
Alexander Chatzigeorgiou, Nikolaos Tsantalis, Igna...
ECTEL
2010
Springer
13 years 7 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
CEC
2008
IEEE
13 years 7 months ago
Design and implementation of a patterns recognition system for analysis of biological liquids
Given the great amount of data that are generated of the experiments to analyze information of extracted chemical fluids of the brain of a rodent, arises the necessity to design an...
Jose Aguilar, Luis Hernandez, Anny Olivar