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MOBISYS
2011
ACM
12 years 12 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
PUC
2006
99views more  PUC 2006»
13 years 9 months ago
From ethnography on infrastructure management to initial user feedback on PlaceMemo
This paper reports design requirements derived from an ethnographic fieldwork on road inspectors, the design of a mobile service supporting infrastructure management, and initial u...
Mattias Esbjörnsson
WOA
2000
13 years 10 months ago
How a Secure and Open Mobile Agent Framework Suits Electronic Commerce Applications
The Mobile Agent (MA) paradigm seems able to support effectively distributed applications in open and heterogeneous environments, and application areas such as ecommerce appear to...
Paolo Bellavista, Antonio Corradi, Rebecca Montana...
IJCOMSYS
2006
111views more  IJCOMSYS 2006»
13 years 9 months ago
Layered view of QoS issues in IP-based mobile wireless networks
With the convergence of wireless communication and IP-based networking technologies, future IP-based wireless networks are expected to support real-time multimedia. IP services ov...
Haowei Bai, Mohammed Atiquzzaman, David J. Lilja
JDIM
2010
125views more  JDIM 2010»
13 years 3 months ago
Building Context-Awareness Models for Mobile Applications
ABSTRACT. The design process followed to produce traditional applications needs to be enhanced to cope with new contextaware ubiquitous application requirements. With the popularit...
Chantal Taconet, Zakia Kazi-Aoul