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» Design space for driver-based automotive user interfaces
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CHI
2006
ACM
14 years 8 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
14 years 2 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
IUI
2004
ACM
14 years 1 months ago
A plan-based mission control center for autonomous vehicles
Teams of autonomous vehicles (AVs) carry out missions in a number of fields such as space exploration and searchand-rescue. However, human supervision is still required to monito...
Gary Look, Howard E. Shrobe
CHI
2010
ACM
14 years 2 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock
IROS
2006
IEEE
127views Robotics» more  IROS 2006»
14 years 1 months ago
A Pilot Study on Teleoperated Mobile Robots in Home Environments
– Mobile robots operating in home environments must deal with constrained space and a great variety of obstacles and situations to handle. This article presents a pilot study aim...
Daniel Labonte, François Michaud, Patrick B...