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» Design time analysis of multiagent protocols
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CCS
2008
ACM
13 years 9 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
POPL
2007
ACM
14 years 7 months ago
Specialization of CML message-passing primitives
Concurrent ML (CML) is a statically-typed higher-order concurrent language that is embedded in Standard ML. Its most notable feature is its support for first-class synchronous ope...
John H. Reppy, Yingqi Xiao
HICSS
2008
IEEE
192views Biometrics» more  HICSS 2008»
14 years 1 months ago
Agent-Based Electricity Balancing with Distributed Energy Resources, A Multiperspective Case Study
Abstract— Distributed generation (DG) of electricity is providing an increasing part of the worldwide electricity supply. At the same time, there is a big potential of demand res...
Koen Kok, Zsófia Derzsi, Jaap Gordijn, Maar...
CORR
2007
Springer
170views Education» more  CORR 2007»
13 years 7 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
MOBICOM
2005
ACM
14 years 1 months ago
Abiding geocast: time--stable geocast for ad hoc networks
Abiding geocast is a time stable geocast delivered to all nodes that are inside a destination region within a certain period of time. Services like position–based advertising, p...
Christian Maihöfer, Tim Leinmüller, Elma...