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CANDC
2011
ACM
14 years 4 months ago
Creative gadget design in fictions: generalized planning in analogical spaces
Science-fiction and fantasy stories often contain objects never envisioned previously. Inventing gadgets like lightsabers or mythical creatures like griffins is a creative task. T...
Boyang Li, Mark O. Riedl
WETICE
2007
IEEE
15 years 10 months ago
Data-Driven Design of Engineering Processes with COREPROModeler
Enterprises increasingly demand IT support for the coordination of their engineering processes, which often consist of hundreds up to thousands of sub-processes. From a technical ...
Dominic Müller, Manfred Reichert, Joachim Her...
CANDC
2005
ACM
15 years 6 months ago
The homespun museum: computers, fabrication, and the design of personalized exhibits
The traditional view of the “home computer” is as a selfcontained appliance: computation, on this view, is something that takes place within a desktop box, and that produces i...
Michael Eisenberg, Nwanua Elumeze, Leah Buechley, ...
ER
2008
Springer
165views Database» more  ER 2008»
15 years 6 months ago
Content Ontology Design Patterns as Practical Building Blocks for Web Ontologies
In this paper we present how to extract and describe emerging content ontology design patterns, and how to compose, specialize and expand them for ontology design, with particular ...
Valentina Presutti, Aldo Gangemi
CAISE
2006
Springer
15 years 8 months ago
Trusted Interaction: User Control and System Responsibilities in Interaction Design for Information Systems
Trust emerges from interaction. If trust in information systems is to be promoted, then attention must be directed, at least in part, to interaction design. This presentation will ...
Larry L. Constantine