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HUC
2005
Springer
14 years 2 months ago
Place-Its: A Study of Location-Based Reminders on Mobile Phones
Abstract. Context-awareness can improve the usefulness of automated reminders. However, context-aware reminder applications have yet to be evaluated throughout a person’s daily l...
Timothy Sohn, Kevin A. Li, Gunny Lee, Ian E. Smith...
INTETAIN
2005
Springer
14 years 2 months ago
Webcrow: A Web-Based Crosswords Solver
Webcrow is a software system whose aim is to solve crosswords. Problems of like solving crosswords have been informally defined as AI-Complete and are extremely challenging for ma...
Giovanni Angelini, Marco Ernandes, Marco Gori
INTETAIN
2005
Springer
14 years 2 months ago
Entertainment Personalization Mechanism Through Cross-Domain User Modeling
The growth of available entertainment information services, such as movies and CD listings, or travels and recreational activities, raises a need for personalization techniques for...
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
INTETAIN
2005
Springer
14 years 2 months ago
Disjunctor Selection for One-Line Jokes
Here we present a model of a subtype of one-line jokes (not puns) that describes the relationship between the connector (part of the setup) and the disjunctor (often called the pun...
Jeff Stark, Kim Binsted, Benjamin Bergen
ACMACE
2004
ACM
14 years 2 months ago
Using frustration in the design of adaptive videogames
In efforts to attract a wider audience, videogames are beginning to incorporate adaptive gameplay mechanics. Unlike the more traditional videogame, adaptive games can cater the ga...
Kiel Mark Gilleade, Alan J. Dix
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