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ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
13 years 5 months ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster
AVI
1996
13 years 9 months ago
Closing the loop: modelling action, perception and information
Visual interfaces to computer systems are interactive. The cycle of visual interaction involves both visual perception and action. This paper examines formal models of interactive...
Alan J. Dix
GRAPHITE
2004
ACM
14 years 1 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín
CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams