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ICSE
2005
IEEE-ACM
14 years 10 months ago
Deciding what to design: closing a gap in software engineering education
Software has jumped "out of the box" ? it controls critical systems, pervades business and commerce, and infuses entertainment, communication, and other everyday activiti...
Mary Shaw, James D. Herbsleb, Ipek Ozkaya
AVI
2008
14 years 4 days ago
The need for an interaction cost model in adaptive interfaces
The development of intelligent assistants has largely benefited from the adoption of decision-theoretic (DT) approaches that enable an agent to reason and account for the uncertai...
Bowen Hui, Sean Gustafson, Pourang Irani, Craig Bo...
AGILEDC
2009
IEEE
14 years 2 months ago
Easing Team Politics in Agile Usability: A Concept Mapping Approach
— Team politics complicate software projects. They cause internal conflicts that can not only cost a software team time and money, but may also detract from the needs of the prod...
Jeremy T. Barksdale, Eric D. Ragan, D. Scott McCri...
AGILEDC
2007
IEEE
14 years 4 months ago
Towards Extreme(ly) Usable Software: Exploring Tensions Between Usability and Agile Software Development
Design is an inherently multidisciplinary endeavor. This raises the question of how to develop systems in ways that can best leverage the perspectives, practices, and knowledge ba...
Jason Chong Lee, D. Scott McCrickard
ICSE
2008
IEEE-ACM
14 years 10 months ago
Fostering user-developer collaboration with infrastructure probes
In this paper we present a new variation of cultural probes, called Infrastructure Probes (IP). IPs can be seen as an additional ethnographic method to get a deeper understanding ...
Christian Dörner, Jan Heß, Volkmar Pipe...