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TSE
2008
101views more  TSE 2008»
13 years 7 months ago
DeMIMA: A Multilayered Approach for Design Pattern Identification
Design patterns are important in object-oriented programming because they offer design motifs, elegant solutions to recurrent design problems, which improve the quality of software...
Yann-Gaël Guéhéneuc, Giuliano A...
AIEDAM
2004
77views more  AIEDAM 2004»
13 years 7 months ago
The role of trust in distributed design
Automated support of design teams, consisting of both human and automated systems, requires an understanding of the role of trust in distributed design processes. By explicitating ...
Niek J. E. Wijngaards, Hidde M. Boonstra, Frances ...
AIM
2004
13 years 7 months ago
Constructionist Design Methodology for Interactive Intelligences
We present a methodology for designing and implementing interactive intelligences. The Constructionist Design Methodology (CDM)
Kristinn R. Thórisson, Hrvoje Benko, Denis ...
KBS
2007
74views more  KBS 2007»
13 years 7 months ago
GUIDE: Games with UML for interactive design exploration
In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
Jennifer Tenzer, Perdita Stevens
QRE
2010
84views more  QRE 2010»
13 years 6 months ago
Three-level and mixed-level orthogonal arrays for lean designs
Orthogonal arrays (OA’s) are widely used in design of experiments. Each OA has a specific number of rows that is fixed by the number of factors in the OA and the number of leve...
Chang-Xing Ma, Ming-Yao Ai, L. Y. Chan, T. N. Goh