This paper presents a novel mechanism that seeks to allow people to explore large collections of loosely structured audio. The approach provides a lightweight preview mechanism th...
Monica M. C. Schraefel, Maria Karam, Shengdong Zha...
Sound is touch at a distance. The vibration of pressure waves in the air creates sounds that our ears hear, at close range, these pressure waves may also be felt as vibration. This...
Today’s interfaces for time-scaled audio replay have limitations especially regarding highly interactive tasks such as skimming and searching, which require quick temporary spee...
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
We introduce a causal approach to tempo tracking for musical audio signals. Our system is designed towards an eventual real-time implementation; requiring minimal highlevel knowle...