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» Designing Audio Aura
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PUC
2007
173views more  PUC 2007»
13 years 7 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala
NORDICHI
2004
ACM
14 years 1 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
APCCAS
2006
IEEE
245views Hardware» more  APCCAS 2006»
14 years 2 months ago
Digital Audio Broadcasting System Modeling and Hardware Implementation
— DAB is a growing communication technology for digital audio broadcasting and demands higher concentration on flexible and cost optimum implementations for use in new mobile ele...
Nariman Moezzi Madani, Hamed Holisaz, Seid Mehdi F...
MM
1994
ACM
125views Multimedia» more  MM 1994»
14 years 2 days ago
Two-Dimensional Scaling Techniques for Adaptive, Rate-Based Transmission Control of Live Audio and Video Streams
: One of the major obstacles facing designers of video conferencing systems is the problem of ameliorating the effects of congestion on interconnected packet-switched networks that...
Terry Talley, Kevin Jeffay
NOSSDAV
1995
Springer
13 years 11 months ago
A Distributed Real-Time MPEG Video Audio Player
Abstract. This paper presents the design, implementation and experimental analysis of a distributed, real-time MPEG video and audio player. The player is designed for use across th...
Shanwei Cen, Calton Pu, Richard Staehli, Crispin C...