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» Designing Audio Aura
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ISCAS
2005
IEEE
128views Hardware» more  ISCAS 2005»
14 years 2 months ago
Development of an audio player as system-on-a-chip using an open source platform
— Open source software are becoming more widely-used, notably in the server and desktop applications. For embedded systems development, usage of open source software can also red...
Pattara Kiatisevi, Luis Leonardo Azuara-Gomez, Rai...
PRESENCE
2002
124views more  PRESENCE 2002»
13 years 8 months ago
Near-Field Virtual Audio Displays
In tasks that require listeners to monitor two or more simultaneous talkers, substantial performance benefits can be achieved by spatially separating the competing speech messages...
Douglas Brungart
ISM
2008
IEEE
163views Multimedia» more  ISM 2008»
14 years 3 months ago
Cocktail Party on the Mobile
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Kwan Hong Lee, Andrew Lippman, Thiago Santos
CF
2009
ACM
14 years 3 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...
ICASSP
2011
IEEE
13 years 28 days ago
Efficient context adaptive entropy coding for real-time applications
Context based entropy coding has the potential to provide higher gain over memoryless entropy coding. However serious difficulties arise regarding the practical implementation in...
Guillaume Fuchs, Vignesh Subbaraman, Markus Multru...