In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
A good deal of progress has been made in the past few years in the design and implementation of control programs for autonomous agents. A natural extension of this work is to consi...
Abstract. In contrast to the variety of listening behaviors produced in humanto-human interaction, most virtual agents sit or stand passively when a user speaks. This is a reflecti...
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...