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» Designing Behaviors for Information Agents
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CHI
2007
ACM
13 years 11 months ago
Social responses to virtual humans: implications for future interface design
Do human-human social interactions carry over to humanvirtual human social interactions? How does this affect future interface designers? We replicated classical tests of social i...
Catherine A. Zanbaka, Amy Catherine Ulinski, Paula...
AAAI
2006
13 years 9 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
WWW
2004
ACM
14 years 8 months ago
Implementing a proxy agent based writable web for a dynamic information sharing system
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Noriharu Tashiro, Hiromitsu Hattori, Takayuki Ito,...
CHI
2005
ACM
14 years 8 months ago
A comparison of LSA, wordNet and PMI-IR for predicting user click behavior
A predictive tool to simulate human visual search behavior would help interface designers inform and validate their design. Such a tool would benefit from a semantic component tha...
Ishwinder Kaur, Anthony J. Hornof
AAAI
2011
12 years 7 months ago
Optimal Rewards versus Leaf-Evaluation Heuristics in Planning Agents
Planning agents often lack the computational resources needed to build full planning trees for their environments. Agent designers commonly overcome this finite-horizon approxima...
Jonathan Sorg, Satinder P. Singh, Richard L. Lewis