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AAI
1999
125views more  AAI 1999»
13 years 8 months ago
Deictic Believability: Coordinated Gesture, Locomotion, and Speech in Lifelike Pedagogical Agents
Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support students' problem solving. Because of their strong visual ...
James C. Lester, Jennifer L. Voerman, Stuart G. To...
EUROPAR
2005
Springer
14 years 2 months ago
The Periodic-Linear Model of Program Behavior Capture
Abstract. Understanding and controlling program behavior is a challenging objective for the design of advanced compilers and critical system development. In this paper, we propose ...
Philippe Clauss, Bénédicte Kenmei, J...
SBP
2010
Springer
14 years 1 months ago
A Dynamical Systems Model for Understanding Behavioral Interventions for Weight Loss
We propose a dynamical systems model that captures the daily fluctuations of human weight change, incorporating both physiological and psychological factors. The model consists of...
J.-Emeterio Navarro-Barrientos, Daniel E. Rivera, ...
FAABS
2004
Springer
14 years 2 months ago
Towards Timed Automata and Multi-agent Systems
Abstract. The design of reactive systems must comply with logical correctness (the system does what it is supposed to do) and timeliness (the system has to satisfy a set of tempora...
Guillaume Hutzler, Hanna Klaudel, D. Yue Wang
COMPSAC
2006
IEEE
14 years 3 months ago
Testing Scenario Implementation with Behavior Contracts
This paper presents behavior contracts as a new assertion mechanism and a tool that uses such contracts to support the testing of Object-Oriented (OO) systems. A behavior contract...
Donglin Liang, Kai Xu 0002