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» Designing Commitment-Based Agent Interactions
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CORR
2011
Springer
194views Education» more  CORR 2011»
13 years 1 months ago
Accelerating Reinforcement Learning through Implicit Imitation
Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent’s ability to learn useful behaviors by making intelligent use of the kn...
Craig Boutilier, Bob Price
ESCIENCE
2005
IEEE
14 years 3 months ago
A Peer-to-Peer Extension of Network-Enabled Server Systems
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Eddy Caron, Frederic Desprez, Cédric Tedesc...
ECAI
2008
Springer
13 years 11 months ago
An Empirical Investigation of the Adversarial Activity Model
Multiagent research provides an extensive literature on formal Belief-Desire-Intention (BDI) based models describing the notions of teamwork and cooperation, but adversarial and c...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
14 years 4 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
ATAL
2006
Springer
14 years 1 months ago
Using multiagent teams to improve the training of incident commanders
The DEFACTO system is a multiagent based tool for training incident commanders for large scale disasters. In this paper, we highlight some of the lessons that we have learned from...
Nathan Schurr, Pratik Patil, Frederic H. Pighin, M...