Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent’s ability to learn useful behaviors by making intelligent use of the kn...
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Multiagent research provides an extensive literature on formal Belief-Desire-Intention (BDI) based models describing the notions of teamwork and cooperation, but adversarial and c...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
The DEFACTO system is a multiagent based tool for training incident commanders for large scale disasters. In this paper, we highlight some of the lessons that we have learned from...
Nathan Schurr, Pratik Patil, Frederic H. Pighin, M...