Sciweavers

1621 search results - page 79 / 325
» Designing Computer Interface for Physically Challenged Perso...
Sort
View
ICMB
2006
IEEE
138views Business» more  ICMB 2006»
14 years 1 months ago
me-Commerce: An Infrastructure for Personal Predictive Mobile Commerce
Given mobile phone penetration statistics and current mobile phone technical specifications, it is apparent that in developed countries, the majority of citizens carry not just mo...
Andreas Komninos, Peter Barrie, Julian Newman, Stu...
MHCI
2009
Springer
14 years 2 months ago
Contextual push-to-talk: a new technique for reducing voice dialog duration
We present a technique in which physical controls have both normal and voice-enabled activation styles. In the case of the latter, knowledge of which physical control was activate...
Garrett Weinberg
MM
2005
ACM
103views Multimedia» more  MM 2005»
14 years 1 months ago
Diorama table
“diorama table “ is an interactive table installation. People place physical objects on the table and projected elements such as trains, cars, houses, and trees appear and are...
Keiko Takahashi, Shinji Sasada
ISWC
1999
IEEE
14 years 2 days ago
When Cyborgs Meet: Building Communities of Cooperating Wearable Agents
This paper introduces the notion of a Wearable Community as a group of wearable users who cooperate for their mutual benefit. In such a community, wearable computers act as person...
Gerd Kortuem, Jay Schneider, Jim Suruda, Stephen F...
BCS
2008
13 years 9 months ago
Automation of the Complete Sample Management in a Biotech Laboratory
Both Robots and Personal Computers established new markets about 30 years ago and were enabling factors in Automation and Information Technology. However, while you can see Person...
Martin Wojtczyk, Michael Marszalek, Alois Knoll, R...